Background
Although I have shifted my focus from Computer Science to Game Design, I still utilize my programming skills almost every day. Below is a list of the languages I have spent time learning - the order of the list shows the order of proficiency.
C#
The default programming language of Unity. This is the language that I have spent the most time using. My projects have revolved around learning the bounds of this language, how to navigate the Unity documentation and forums, and how to integrate a C# script to run alongside a Visual Scripting component.
C++
The language I spent most of my time in Computer Science using. I have been taught in all the normal data structures using C++, such as Doubly-Link Lists. However, my most proud project, despite the simplicity, was creating a calculator that determined what character on Overwatch I should play based on the enemy team, my current team, current metas, my own character preferences, and map choice.
HTML, CSS & JavaScript
Whether building a website for a friend's business or creating a game using a modified version of HTML and CSS, learning the basics of web design has been extremely beneficial. In fact, my learning in these three languages continues to grow, and my plan is to completely rebuild this website with my own code. Above is my game using Twine script, which is the modified version of HTML and CSS.
Various Languages
I have also picked up the basics of several other languages, but have not regularly used them. These languages include:
Java, Python, Ruby, and Swift
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